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DEVELOPMENT OF COMPETENCE FOR SUSTAINABLE MANUFACTURING BY USING SERIOUS GAMES

Bojan Stahl ; Department of Management, Economics and Industrial Engineering, Politecnico di Milano, Milan, Italy
Gregor Cerinšek ; Institute for Innovation and Development, University of Ljubljana, Ljubljana, Slovenia
Fiorella Colombo ; Department of Management, Economics and Industrial Engineering, Politecnico di Milano, Milan, Italy
Marco Taisch ; Department of Management, Economics and Industrial Engineering, Politecnico di Milano, Milan, Italy


Puni tekst: engleski pdf 339 Kb

str. 63-72

preuzimanja: 599

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Sažetak

This paper will present preliminary results of the EU-funded FP7 integrated project TARGET. The main aim of the project is to develop a novel technology-enhanced learning platform that provides learners with a responsive environment that addresses the rapid, personalized competence development and the sharing of experiences associated with introducing sustainability into a manufacturing enterprise. The main objectives of the paper are to deduce specialized sustainability-related competences for managers and to convert them into a virtual game scenario. Besides the research approach of deriving the competences, critical incidents in the game will be presented. The findings and potential application will be demonstrated in a case based on Life Cycle Assessment (LCA).

Ključne riječi

Sustainable Global Manufacturing; Serious Games; Competence Development; Life Cycle Assessment

Hrčak ID:

96585

URI

https://hrcak.srce.hr/96585

Datum izdavanja:

5.2.2013.

Posjeta: 1.116 *