APA 6th Edition Siemer, J. (1995). Intuition - Applying Intelligent Tutoring to Gaming-Simulation. Journal of computing and information technology, 3 (1), 35-43. Preuzeto s https://hrcak.srce.hr/150439
MLA 8th Edition Siemer, Julika. "Intuition - Applying Intelligent Tutoring to Gaming-Simulation." Journal of computing and information technology, vol. 3, br. 1, 1995, str. 35-43. https://hrcak.srce.hr/150439. Citirano 07.03.2021.
Chicago 17th Edition Siemer, Julika. "Intuition - Applying Intelligent Tutoring to Gaming-Simulation." Journal of computing and information technology 3, br. 1 (1995): 35-43. https://hrcak.srce.hr/150439
Harvard Siemer, J. (1995). 'Intuition - Applying Intelligent Tutoring to Gaming-Simulation', Journal of computing and information technology, 3(1), str. 35-43. Preuzeto s: https://hrcak.srce.hr/150439 (Datum pristupa: 07.03.2021.)
Vancouver Siemer J. Intuition - Applying Intelligent Tutoring to Gaming-Simulation. Journal of computing and information technology [Internet]. 1995 [pristupljeno 07.03.2021.];3(1):35-43. Dostupno na: https://hrcak.srce.hr/150439
IEEE J. Siemer, "Intuition - Applying Intelligent Tutoring to Gaming-Simulation", Journal of computing and information technology, vol.3, br. 1, str. 35-43, 1995. [Online]. Dostupno na: https://hrcak.srce.hr/150439. [Citirano: 07.03.2021.]
Sažetak Gaming-Simulation Environments have recently become valuable tools for education and training. To enhance their pedagogical effectiveness as a teaching environment they have to be equipped with intelligent tutoring support. The integration of an Intelligent Tutoring System into a Man-Machine Gaming-Simulation Environment provides such an intelligent teaching tool. This paper presents INTUITION, the implementation of the Metal Box Business Simulation Game, that illustrates how an Intelligent Tutoring System may be embedded within a Gaming-Simulation Environment.