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https://doi.org/10.2498/cit.2003.03.08

Object-Oriented Simulator of Multi-Agent System for Temporally Rich Domains

Tomislav Hrkać
Slobodan Ribarić

Puni tekst: engleski, pdf (1 MB) str. 201-207 preuzimanja: 337* citiraj
APA 6th Edition
Hrkać, T. i Ribarić, S. (2003). Object-Oriented Simulator of Multi-Agent System for Temporally Rich Domains. Journal of computing and information technology, 11 (3), 201-207. https://doi.org/10.2498/cit.2003.03.08
MLA 8th Edition
Hrkać, Tomislav i Slobodan Ribarić. "Object-Oriented Simulator of Multi-Agent System for Temporally Rich Domains." Journal of computing and information technology, vol. 11, br. 3, 2003, str. 201-207. https://doi.org/10.2498/cit.2003.03.08. Citirano 18.02.2020.
Chicago 17th Edition
Hrkać, Tomislav i Slobodan Ribarić. "Object-Oriented Simulator of Multi-Agent System for Temporally Rich Domains." Journal of computing and information technology 11, br. 3 (2003): 201-207. https://doi.org/10.2498/cit.2003.03.08
Harvard
Hrkać, T., i Ribarić, S. (2003). 'Object-Oriented Simulator of Multi-Agent System for Temporally Rich Domains', Journal of computing and information technology, 11(3), str. 201-207. https://doi.org/10.2498/cit.2003.03.08
Vancouver
Hrkać T, Ribarić S. Object-Oriented Simulator of Multi-Agent System for Temporally Rich Domains. Journal of computing and information technology [Internet]. 2003 [pristupljeno 18.02.2020.];11(3):201-207. https://doi.org/10.2498/cit.2003.03.08
IEEE
T. Hrkać i S. Ribarić, "Object-Oriented Simulator of Multi-Agent System for Temporally Rich Domains", Journal of computing and information technology, vol.11, br. 3, str. 201-207, 2003. [Online]. https://doi.org/10.2498/cit.2003.03.08

Sažetak
An object-oriented implementation of a program simulator for a multi-agent system (MAS) is described. The model of a MAS is hierarchical model, consisting of different levels, where each level contains clusters of agents. A paradigm of a blackboard is used for communication among agents, clusters, as well as levels. The Petri Nets with Time Tokens are used as a basic concept for this model. An example of the use of the object-oriented simulator in a dynamic scene analysis is given.

Hrčak ID: 44747

URI
https://hrcak.srce.hr/44747

Posjeta: 468 *