Politehnika i dizajn, Vol. 12 No. 2, 2024.
Stručni rad
https://doi.org/10.19279/TVZ.PD.2024-12-2-14
ANALYSIS AND OVERVIEW OF NOVEL GAMIFICATION FRAMEWORKS IN PRACTICE
Željko Kovačević
orcid.org/0000-0003-2055-6877
; Tehničko veleučilište u Zagrebu, Vrbik 8, 10000 Zagreb, Hrvatska
*
Marko Horvat
orcid.org/0000-0002-3439-7216
; Sveučilište u Zagrebu, Fakultet elektrotehnike i računarstva, Zagreb, Hrvatska
*
Aleksandar Stojanović
; Tehničko veleučilište u Zagrebu, Vrbik 8, 10000 Zagreb, Hrvatska
*
* Dopisni autor.
Sažetak
Gamification strategy is successfully used in many fields to increase motivation and productivity and is therefore an important element of success. Gamification uses different approaches, such as rewards and levels, to encourage participants to participate more actively in the process. This paper describes gamification, its elements and principles, and provides examples of its application in a non-gaming environment with a systematic overview of gamification elements and theory. The goal of this paper is to provide insight into the most widespread gamification approaches and frameworks. By becoming familiar with the elements of gamification and their combinations, different application strategies can be developed to meet the needs of users in many domains.
Ključne riječi
gamification; rewarding; framework; MDA; octalysis framework
Hrčak ID:
329246
URI
Datum izdavanja:
20.11.2024.
Posjeta: 0 *