Conference paper
ANALYSIS ON THE INFLUENCE OF VIDEO GAME SCENE DESIGN AND CONTENT INNOVATION ON THE DEVELOPMENT OF COLLEGE STUDENTS’ MENTAL HEALTH
Jianzhi Liu
Full text: english pdf 112 Kb
page 302-302
downloads: 364
cite
APA 6th Edition
Liu, J. (2022). ANALYSIS ON THE INFLUENCE OF VIDEO GAME SCENE DESIGN AND CONTENT INNOVATION ON THE DEVELOPMENT OF COLLEGE STUDENTS’ MENTAL HEALTH. Psychiatria Danubina, 34 (suppl 4), 302-302. Retrieved from https://hrcak.srce.hr/index.php/282646
MLA 8th Edition
Liu, Jianzhi. "ANALYSIS ON THE INFLUENCE OF VIDEO GAME SCENE DESIGN AND CONTENT INNOVATION ON THE DEVELOPMENT OF COLLEGE STUDENTS’ MENTAL HEALTH." Psychiatria Danubina, vol. 34, no. suppl 4, 2022, pp. 302-302. https://hrcak.srce.hr/index.php/282646. Accessed 22 Dec. 2024.
Chicago 17th Edition
Liu, Jianzhi. "ANALYSIS ON THE INFLUENCE OF VIDEO GAME SCENE DESIGN AND CONTENT INNOVATION ON THE DEVELOPMENT OF COLLEGE STUDENTS’ MENTAL HEALTH." Psychiatria Danubina 34, no. suppl 4 (2022): 302-302. https://hrcak.srce.hr/index.php/282646
Harvard
Liu, J. (2022). 'ANALYSIS ON THE INFLUENCE OF VIDEO GAME SCENE DESIGN AND CONTENT INNOVATION ON THE DEVELOPMENT OF COLLEGE STUDENTS’ MENTAL HEALTH', Psychiatria Danubina, 34(suppl 4), pp. 302-302. Available at: https://hrcak.srce.hr/index.php/282646 (Accessed 22 December 2024)
Vancouver
Liu J. ANALYSIS ON THE INFLUENCE OF VIDEO GAME SCENE DESIGN AND CONTENT INNOVATION ON THE DEVELOPMENT OF COLLEGE STUDENTS’ MENTAL HEALTH. Psychiatria Danubina [Internet]. 2022 [cited 2024 December 22];34(suppl 4):302-302. Available from: https://hrcak.srce.hr/index.php/282646
IEEE
J. Liu, "ANALYSIS ON THE INFLUENCE OF VIDEO GAME SCENE DESIGN AND CONTENT INNOVATION ON THE DEVELOPMENT OF COLLEGE STUDENTS’ MENTAL HEALTH", Psychiatria Danubina, vol.34, no. suppl 4, pp. 302-302, 2022. [Online]. Available: https://hrcak.srce.hr/index.php/282646. [Accessed: 22 December 2024]
Abstract
Keywords
Hrčak ID:
282646
URI
https://hrcak.srce.hr/282646
Publication date:
8.7.2022.
Visits: 741
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