Conference paper
ANALYSIS ON THE INFLUENCE OF VIDEO GAME SCENE DESIGN AND CONTENT INNOVATION ON THE DEVELOPMENT OF COLLEGE STUDENTS’ MENTAL HEALTH
Jianzhi Liu
Full text: english pdf 112 Kb
page 302-302
downloads: 162
cite
APA 6th Edition
Liu, J. (2022). ANALYSIS ON THE INFLUENCE OF VIDEO GAME SCENE DESIGN AND CONTENT INNOVATION ON THE DEVELOPMENT OF COLLEGE STUDENTS’ MENTAL HEALTH. Psychiatria Danubina, 34 (suppl 4), 302-302. Retrieved from https://hrcak.srce.hr/index.php/282646
MLA 8th Edition
Liu, Jianzhi. "ANALYSIS ON THE INFLUENCE OF VIDEO GAME SCENE DESIGN AND CONTENT INNOVATION ON THE DEVELOPMENT OF COLLEGE STUDENTS’ MENTAL HEALTH." Psychiatria Danubina, vol. 34, no. suppl 4, 2022, pp. 302-302. https://hrcak.srce.hr/index.php/282646. Accessed 18 May 2024.
Chicago 17th Edition
Liu, Jianzhi. "ANALYSIS ON THE INFLUENCE OF VIDEO GAME SCENE DESIGN AND CONTENT INNOVATION ON THE DEVELOPMENT OF COLLEGE STUDENTS’ MENTAL HEALTH." Psychiatria Danubina 34, no. suppl 4 (2022): 302-302. https://hrcak.srce.hr/index.php/282646
Harvard
Liu, J. (2022). 'ANALYSIS ON THE INFLUENCE OF VIDEO GAME SCENE DESIGN AND CONTENT INNOVATION ON THE DEVELOPMENT OF COLLEGE STUDENTS’ MENTAL HEALTH', Psychiatria Danubina, 34(suppl 4), pp. 302-302. Available at: https://hrcak.srce.hr/index.php/282646 (Accessed 18 May 2024)
Vancouver
Liu J. ANALYSIS ON THE INFLUENCE OF VIDEO GAME SCENE DESIGN AND CONTENT INNOVATION ON THE DEVELOPMENT OF COLLEGE STUDENTS’ MENTAL HEALTH. Psychiatria Danubina [Internet]. 2022 [cited 2024 May 18];34(suppl 4):302-302. Available from: https://hrcak.srce.hr/index.php/282646
IEEE
J. Liu, "ANALYSIS ON THE INFLUENCE OF VIDEO GAME SCENE DESIGN AND CONTENT INNOVATION ON THE DEVELOPMENT OF COLLEGE STUDENTS’ MENTAL HEALTH", Psychiatria Danubina, vol.34, no. suppl 4, pp. 302-302, 2022. [Online]. Available: https://hrcak.srce.hr/index.php/282646. [Accessed: 18 May 2024]
Abstract
Keywords
Hrčak ID:
282646
URI
https://hrcak.srce.hr/282646
Publication date:
8.7.2022.
Visits: 321
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