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nCloth System for Simulating Fabrics

Robert Turkalj ; Veleučilište u Varaždinu, Varaždin, Hrvatska
Andrija Bernik orcid id orcid.org/0000-0002-2507-9494 ; Veleučilište u Varaždinu, Varaždin, Hrvatska
Damir Vusić orcid id orcid.org/0000-0001-9972-2246 ; Veleučilište u Varaždinu, Varaždin, Hrvatska


Puni tekst: hrvatski pdf 963 Kb

str. 162-169

preuzimanja: 616

citiraj


Sažetak

The subject of this paper is nCloth. The main idea is to study the nCloth system and to show its application working on animations in Autodesk Maya software. The paper presents how and for what purpose nCloth can be used. The paper describes the settings of nCloth whose values can be changed in order to create an apparent realistic quality of material.

Ključne riječi

3D modelling; Autodesk Maya; nCloth; rendering; texturing

Hrčak ID:

105601

URI

https://hrcak.srce.hr/105601

Datum izdavanja:

15.6.2013.

Podaci na drugim jezicima: hrvatski

Posjeta: 1.630 *