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RPG Subculture

Tanja Vučković


Puni tekst: hrvatski pdf 114 Kb

str. 31-42

preuzimanja: 1.086

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Sažetak

The author attempts to give a short introduction to Role-playing games (RPG) subculture, which she claims is a specific subculture, in many aspects different from what is usually dubbed subculture. First, she presents the sociological development of the concept “subculture” followed by an attempt to give a working definition of “subculture”. Then she gives a short description of the emergence of the RPG and the five types of the RPG: tabletop RPG, computer RPG, Multiple-User Dungeons/Dimensions (MUD), Live-Action Role-Playing (LARP) and Trading Card Game (TCG). In the second part of the paper she uses Phil Cohen’s classification of four subsystems of subculture lifestyles (image, music, argot, ritual) and his concept of “territoriality” in order to investigate subculture characteristics of RPG community. Finally, she discusses subcultural actors.

Ključne riječi

subculture; role-playing games; image; music; argot; ritual; territoriality; subcultural actors

Hrčak ID:

179056

URI

https://hrcak.srce.hr/179056

Datum izdavanja:

1.12.2003.

Podaci na drugim jezicima: hrvatski

Posjeta: 2.179 *