Politehnika i dizajn, Vol. 5 No. 2, 2017.
Ostalo
https://doi.org/10.19279/TVZ.PD.2017-5-2-10
VR GAME DEVELOPMENT USING A-FRAME FRAMEWORK
Sanja Duk
; Tehničko veleučilište u Zagrebu, Zagreb, Hrvatska
Damir Šehić
; Tehničko veleučilište u Zagrebu, Zagreb, Hrvatska, Student
Sažetak
This paper is based on displaying content in
virtual reality and the set of technologies and
hardver that are needed. Example of virtual reality
is descibed by implementation in web browser.
Possibility of implementation using standard web
technologies such as HTML5 and JavaScript
has been presented. Along with standard Web
technologies, WebVR API has been used, which
is still in the experimental phase. A-Frame
framework has been used in order to manipulate
with WebVR. Game whose components and
functionality are shown in this paper, has been
developed as a result.
Ključne riječi
virtual reality; WebGL; WebVR; A-Frame
Hrčak ID:
194912
URI
Datum izdavanja:
5.2.2017.
Posjeta: 1.619 *