Stručni rad
Children’s Games in the Middle Ages
Tea Klarić Jerčić
Sažetak
This paper studies children’s games in the medieval period. The paper aims to define the significance and role of children’s play in medieval daily life for the purpose of understanding it as a cultural phenomenon. The topic was comparatively and analytically elaborated by providing an overview of the relevant research papers and historical sources in the fields of European and Croatian historiography, archeology, philosophy, pedagogy, psychology and sociology in relation to children’s play in the Middle Ages. Such overview of research papers and historical sources is intended to show that medieval games are a useful tool for studying social, ethical and political matters and that medieval ludic texts and artwork facilitate cultural identity and interpersonal interaction in different cultural institutions. The paper will reexamine how such games, presented in medieval literature, art and culture, were understood by writers, players, audiences and communities in the Middle Ages. By providing a comparative analysis of civil laws and behavior standards, the paper demonstrates how these games permeated a variety of medieval social institutions and social layers by acting as signs of identity, reputation and status through their motifs, symbols and texts. All this is intended to show how medieval daily life and the play culture embedded in educational activities intermingled. Finally, this paper compares the similarities and differences in leisure time habits in the Middle Ages vs. the modern age.
Ključne riječi
children’s games; play culture; medieval daily life; historical sources
Hrčak ID:
296657
URI
Datum izdavanja:
15.6.2022.
Posjeta: 1.533 *