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Original scientific paper

https://doi.org/10.17559/TV-20240306001380

A Monte Carlo Simulation-Based Method for Generating Virtual Test Scenarios in Virtual Reality Environments

Mingju Yao ; School of Intelligence Technology, Geely University of China, Chengdu, Sichuan, 641423, P. R. China, No. 123, SEC. 2, Chengjian Avenue, Eastern New District, Chengdu City, Sichuan Province *
Zhiyuan Li ; School of Intelligence Technology, Geely University of China, Chengdu, Sichuan, 641423, P. R. China, No. 123, SEC. 2, Chengjian Avenue, Eastern New District, Chengdu City, Sichuan Province

* Corresponding author.


Full text: english pdf 1.139 Kb

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Abstract

Virtual test scenario generation plays a crucial role in enhancing user experience and authenticity in virtual reality systems. This paper proposes a Monte Carlo simulation-based method for generating realistic virtual test scenarios by integrating various techniques, including Meanshift segmentation, depth map generation, transmittance estimation, gradient fusion, and support vector machine learning. The method effectively segments the input image, generates accurate depth maps, and optimizes the visual quality of the virtual test scene. Experimental results demonstrate the proposed method's superiority in terms of scene generation accuracy and fidelity compared to existing methods. The generated virtual test scenes exhibit minimal errors and high realism, making this method a valuable tool for virtual reality applications. Future research directions include exploring advanced techniques for further enhancing the precision and detail of the generated scenes and extending the method to other domains.

Keywords

gradient fusion method; Monte Carlo simulation; transmittance estimation method; virtual test scene generation

Hrčak ID:

328554

URI

https://hrcak.srce.hr/328554

Publication date:

27.2.2025.

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