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Professional paper

https://doi.org/10.19279/TVZ.PD.2017-5-2-06

PERFORMANCE AND ARCHITECTURE OF GRAPHIC AND CENTRAL PROCESSORS IN COMPUTER GRAPHICS

Andrija Bernik orcid id orcid.org/0000-0002-2507-9494 ; University North, Varaždin, Croatia


Full text: croatian pdf 2.594 Kb

page 125-132

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Abstract

The theme of this paper is designed as a basis
for future research where it is necessary to
notice the main differences in the performance
of graphic and central processors. Elements that
are important and taken into account during
the research are the bandwidth of memory and
shaders. There are three types of shaders of which
there is a special emphasis on pixel and vertex
shaders. The paper presents their role in computer
graphics and shows the latest technology called
CUDA, which is the foundation for rendering
graphics processors.
The problem is illustrated by two parallel tests,
the first being linked to plotting a computergenerated
scene, and the other to a sorting
algorithm. In addition to the above, a comparative
polarity and pixel plotting test is performed using
CPU and GPU. The result points to the superiority
of graphics processors that could in the future
have even greater application in specialized
applications.

Keywords

GPU; CPU; CUDA, procesors; computer graphics; rendering

Hrčak ID:

194896

URI

https://hrcak.srce.hr/194896

Publication date:

5.2.2017.

Article data in other languages: croatian

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