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https://doi.org/10.19279/TVZ.PD.2017-5-2-10

VR GAME DEVELOPMENT USING A-FRAME FRAMEWORK

Sanja Duk ; Zagreb University of Applied Sciences, Zagreb, Croatia
Damir Šehić ; Zagreb University of Applied Sciences, Zagreb, Croatia, Student


Full text: croatian pdf 1.123 Kb

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Abstract

This paper is based on displaying content in
virtual reality and the set of technologies and
hardver that are needed. Example of virtual reality
is descibed by implementation in web browser.
Possibility of implementation using standard web
technologies such as HTML5 and JavaScript
has been presented. Along with standard Web
technologies, WebVR API has been used, which
is still in the experimental phase. A-Frame
framework has been used in order to manipulate
with WebVR. Game whose components and
functionality are shown in this paper, has been
developed as a result.

Keywords

virtual reality; WebGL; WebVR; A-Frame

Hrčak ID:

194912

URI

https://hrcak.srce.hr/194912

Publication date:

5.2.2017.

Article data in other languages: croatian

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