Transactions of FAMENA, Vol. 36 No. 4, 2012.
Izvorni znanstveni članak
DEVELOPMENT OF COMPETENCE FOR SUSTAINABLE MANUFACTURING BY USING SERIOUS GAMES
Bojan Stahl
; Department of Management, Economics and Industrial Engineering, Politecnico di Milano, Milan, Italy
Gregor Cerinšek
; Institute for Innovation and Development, University of Ljubljana, Ljubljana, Slovenia
Fiorella Colombo
; Department of Management, Economics and Industrial Engineering, Politecnico di Milano, Milan, Italy
Marco Taisch
; Department of Management, Economics and Industrial Engineering, Politecnico di Milano, Milan, Italy
Sažetak
This paper will present preliminary results of the EU-funded FP7 integrated project TARGET. The main aim of the project is to develop a novel technology-enhanced learning platform that provides learners with a responsive environment that addresses the rapid, personalized competence development and the sharing of experiences associated with introducing sustainability into a manufacturing enterprise. The main objectives of the paper are to deduce specialized sustainability-related competences for managers and to convert them into a virtual game scenario. Besides the research approach of deriving the competences, critical incidents in the game will be presented. The findings and potential application will be demonstrated in a case based on Life Cycle Assessment (LCA).
Ključne riječi
Sustainable Global Manufacturing; Serious Games; Competence Development; Life Cycle Assessment
Hrčak ID:
96585
URI
Datum izdavanja:
5.2.2013.
Posjeta: 1.414 *