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BASIC ELEMENTS OF UNITY AND UNREAL ENGINE GAME ENGINES

Luka Funda orcid id orcid.org/0000-0001-7934-0785 ; Veleučilište u Šibeniku, Šibenik, Hrvatska
Želimir Mikulić orcid id orcid.org/0000-0002-9936-0326 ; Veleučilište u Šibeniku, Šibenik, Hrvatska
Milan Hrga orcid id orcid.org/0000-0003-3704-961X ; eleučilište u Šibeniku, Šibenik, Hrvatska


Puni tekst: hrvatski pdf 1.664 Kb

str. 183-192

preuzimanja: 1.319

citiraj


Sažetak

This paper analyses two most popular game engines: Unity and Unreal Engine. We will say a bit about each of them: how they were made, their development, characteristics, pros and cons, how they finance themselves and our personal experience with each of them. The main question of this
paper is does the choice of a game engine affects on what the user will be able to do in them.

Ključne riječi

Unity; Unreal; game engine development tools; video games

Hrčak ID:

198595

URI

https://hrcak.srce.hr/198595

Datum izdavanja:

13.4.2018.

Podaci na drugim jezicima: hrvatski

Posjeta: 2.590 *