Tehnički vjesnik, Vol. 33 No. 6, 2026.
Izvorni znanstveni članak
https://doi.org/10.17559/TV-20260413003531
Virtual Reality as a Learning Tool in Higher Education
Nenad Breslauer
; Polytechnic of Međimurje in Čakovec, Bana Josipa Jelačića 22a, 40 000 Čakovec, Croatia
*
Sandra Sovilj-Nikić
; Faculty of Education Sombor, University of Novi Sad, Podgorička 4, 25000 Sombor, Serbia
Ivan Samardžić
; University of Slavonski Brod, Mechanical Engineering Faculty in Slavonski Brod, 108. brigade ZNG 36, 35000 Slavonski Brod
* Dopisni autor.
Sažetak
Virtual reality (VR) enables richer and more engaging learning through interactive and multisensory experiences. This paper aims to examine students’ attitudes towards the harnessing of VR technology in education. Particular emphasis is placed on perceived usefulness and satisfaction. In the research conducted at the University of Applied Sciences in Međimurje a survey method was used and anonymous questionnaire filled out by 65 male students and 15 female students of computer science study program. The questionnaire was administered after participants had experienced an Oculus VR system. During the VR simulation, participants visited a virtual laboratory and visualized complex three-dimensional models. A 7-point Likert scale with multiple-choice items was used for examining the students attitudes. The non-parametric Mann-Whitney U test was used to determine whether student gender affects their attitudes regarding the harnessing of VR in educational process. The results indicate that most students regardless of gender perceive VR as a useful tool for enhancing the educational process, particularly in technical subjects such as computing. Overall, the findings suggest a predominantly positive experience with VR. Further technological development and content adaptation are essential to increase student acceptance of virtual reality and to maximize its positive impact on the educational process.
Ključne riječi
educational technology; interactive learning; perceived usefulness; technological innovation; virtual reality
Hrčak ID:
353089
URI
Datum izdavanja:
7.11.2026.
Posjeta: 0 *