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Transactions of FAMENA, Vol. 40 No. 4, 2016.

Stručni rad
https://doi.org/10.21278/TOF.40408

Ergonomics and Usability in the Development of a Portable Virtual Gaming Device Applied in Physiotherapy

Orlando Lopes ; Polytechnic Institute of Cávado and Ave, School of Technology, Campus of IPCA, Barcelos, Portugal
Tiago Martins ; Algoritmi Research Centre,University of Minho, Campus de Azurém, Guimarães, Portugal
Vitor Carvalho   ORCID icon orcid.org/0000-0003-4658-5844 ; Polytechnic Institute of Cávado and Ave, School of Technology, Campus of IPCA, Barcelos, PortugalAlgoritmi Research Centre,University of Minho, Campus de Azurém, Guimarães, Portugal
Demétrio Matos   ORCID icon orcid.org/0000-0003-4417-6115 ; Polytechnic Institute of Cávado and Ave, School of Technology, Campus of IPCA, Barcelos, Portugal
Filomena Soares ; Algoritmi Research Centre,University of Minho, Campus de Azurém, Guimarães, Portugal
José Machado   ORCID icon orcid.org/0000-0002-4917-2474 ; MEtRICs Research Centre, Mechanical Engineering Department, Campus of Azurém, Guimarães, Portugal

Puni tekst: engleski, pdf (3 MB) str. 95-106 preuzimanja: 341* citiraj
APA 6th Edition
Lopes, O., Martins, T., Carvalho, V., Matos, D., Soares, F. i Machado, J. (2016). Ergonomics and Usability in the Development of a Portable Virtual Gaming Device Applied in Physiotherapy. Transactions of FAMENA, 40 (4), 95-106. https://doi.org/10.21278/TOF.40408
MLA 8th Edition
Lopes, Orlando, et al. "Ergonomics and Usability in the Development of a Portable Virtual Gaming Device Applied in Physiotherapy." Transactions of FAMENA, vol. 40, br. 4, 2016, str. 95-106. https://doi.org/10.21278/TOF.40408. Citirano 21.05.2019.
Chicago 17th Edition
Lopes, Orlando, Tiago Martins, Vitor Carvalho, Demétrio Matos, Filomena Soares i José Machado. "Ergonomics and Usability in the Development of a Portable Virtual Gaming Device Applied in Physiotherapy." Transactions of FAMENA 40, br. 4 (2016): 95-106. https://doi.org/10.21278/TOF.40408
Harvard
Lopes, O., et al. (2016). 'Ergonomics and Usability in the Development of a Portable Virtual Gaming Device Applied in Physiotherapy', Transactions of FAMENA, 40(4), str. 95-106. doi: https://doi.org/10.21278/TOF.40408
Vancouver
Lopes O, Martins T, Carvalho V, Matos D, Soares F, Machado J. Ergonomics and Usability in the Development of a Portable Virtual Gaming Device Applied in Physiotherapy. Transactions of FAMENA [Internet]. 2016 [pristupljeno 21.05.2019.];40(4):95-106. doi: https://doi.org/10.21278/TOF.40408
IEEE
O. Lopes, T. Martins, V. Carvalho, D. Matos, F. Soares i J. Machado, "Ergonomics and Usability in the Development of a Portable Virtual Gaming Device Applied in Physiotherapy", Transactions of FAMENA, vol.40, br. 4, str. 95-106, 2016. [Online]. doi: https://doi.org/10.21278/TOF.40408

Sažetak
The field of Physical Medicine and Motor Rehabilitation (PMMR) is a medical specialty that deals with the diagnosis and treatment of different pathologies that affect the human body mobility. This process is characterized by the repetition of movements becoming dull and off-putting for patients under treatment. Over the past few years, new strategies have been introduced, including virtual games, aiming at making this process more fun and motivating.
This paper presents the development of a mobile device for using virtual games that support the PMMR professional. It will be used both in the clinical setting as well as at home taking ergonomic and usability issues into account. We intend to offer professionals and their patients a chance to take advantage of the motivational potential of virtual interactive gaming enabling patients to undertake physiotherapy sessions in a more simple and convenient way.

Ključne riječi
physical and motor rehabilitation; virtual games; mobile device; industrial design

Hrčak ID: 174731

URI
https://hrcak.srce.hr/174731

Posjeta: 529 *